CS:GO Update: Stability and Audio Improvements

CS:GO Update: Stability and Audio Improvements

Valve released a new minor update for Counter-Strike: Global Offensive, in which they improved server stability by fixing an issue with collision and managed to get rid of an audio bug which prevented map audio from working. The complete changelog is presented below.

Patch Notes


  • Fixed stability issue for physics collision detection against displacement surfaces.
  • Fixed some situations in which stickers would not appear properly on weapons in-game.
  • Fixed an issue where MP3’s embedded in maps wouldn’t work. (Thanks to Steam user MajesticCatDog for help in diagnosing this issue).
  • Removed legacy audio cache commands.


  • When loading the map in development mode with “developer 1” enabled, engine will display DISP_VPHYSICS warnings for displacements with degenerate collision faces. When such displacement faces are encountered, the entire displacement object will have no collision in-game. Additional clip brushes or adjustments to such displacements may be added by map authors in these cases.
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