Dota 2 Update 7.13: Changes to Attributes and Rewards for Destroying Buildings
2018-04-13

Dota 2 Update 7.13: Changes to Attributes and Rewards for Destroying Buildings

A new update was presented for Dota 2 – patch 7.13 introduces changes to rewards for destroying towers, as well as three main attributes: strengths, agility and intelligence. It definitely looks like the developers won’t to increase the average lengths of games as well as nerf push-strategies: the players will now get much less gold for destroying towers, the barracks and shrines have more hp, heroes on low levels will resurrect faster. The full list of changes is presented below.

Patch Notes

General Changes

  • Aegis now has an alt tooltip that explains how to pronounce the item

  • Tier 1 Tower Team Bounty reduced from 120 to 100
  • Tier 2 Tower Team Bounty reduced from 200 to 120
  • Tier 3 Tower Team Bounty reduced from 200 to 140
  • Tier 4 Tower Team Bounty reduced from 200 to 160
  • Range barracks team bounty reduced from 150 to 100
  • Filler buildings gold bounty from 125 to 75

  • Ranged creep average gold bounty reduced from 57 to 54

  • Glyph duration increased from 5 to 6
  • Melee Barracks HP increased from 1500 to 1800

  • Shrines HP increased from 1500 to 1750
  • Shrines now have 5 HP regen

  • Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)

Attributes Changes

  • Removed hero class specific perks, the bonuses now affect all classes.
  • Removed Status Resistance as a Strength based attribute bonus
  • Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)
  • Primary Attribute now provides +25% more benefit to the bonuses it provides

Old Strength:

  • 20 Health
  • 0.71% HP Regen
  • 0.15% Status Resistance

New Strength:

  • 18 Health (+25% for str heroes: 22.5)
  • 0.55% HP Regen (+25% for str heroes: 0.68%)
  • +0.08% Magic Resistance (+25% for str heroes: 0.1%)

Old Intelligence:

  • 12 Mana
  • 2% Mana Regen
  • 0.07% Spell Amplication
  • +0.15% Magic Resistance

New Intelligence:

  • 12 Mana (+25% for int heroes: 15)
  • 1.8% Mana Regen (+25% for int heroes: 2.25)
  • 0.07% Spell Amplication (+25% for int heroes: 0.087%)

Old Agility:

  • 0.17 Armor
  • 1 Attack Speed
  • 0.06% Movement Speed

New Agility:

  • 0.16 Armor (+25% for agi heroes: 0.2)
  • 1 Attack Speed (+25% for agi: 1.25)
  • 0.05% Movement Speed (+25% for agi: 0.062%)