1. Cybergaming rules
All bets on the total of rounds for Counter-Strike shall be accepted with overtimes taken into account.
If one of the players (or team) is removed from the match (for whatever reason), all remaining rounds/cards will be considered a loss.
In the event that a game is carried over more than 48 hours, bets on the match shall be subject to return at a coefficient of 1.
In the event that a match is stopped by the referees and a rematch is decreed, the results of the stopped game will not be taken into account.
2. Types of cybergaming outcomes
Who Will Go On In the proposed twos/couples one names a participant who will go on in the tournament grid. If both participants have left the tournament, the best shall be the participant who has gone furthest in the tournament grid. If both participants have been eliminated in the same round, the coefficient of winnings on the bets shall be equal to “1”. In the event that a participant refuses to enter a tournament before it begins, the coefficient of winnings on the bets shall be equal to “1”.
The Victor The winner is considered that participant who took first place in the tournament. In the event that a participant refuses to enter the tournament before it begins, the coefficient of winnings on bets made on that participant shall be “1”.
First Blood bet – one must determine which of the teams will first defeat a rival player.
First Roshan bet – one must determine which of the teams will defeat Roshan first.
Round Length bet – one must determine whether the round will last for shorter or longer than the proposed time in minutes. Only the integer value of the minutes played is taken into account, that is, seconds are not taken into account.
The handicap, individual total, and even/odd round total is shown in “deaths” unless the line specifies otherwise. A “death” shall mean the death of a character for any reason (killed by enemy characters, Roshan, creeps, etc.).
3. Managing accounts
3.1. Opening an account
To gain access to all basic services on the Site, an account must be opened. To do this, the player must provide his/her e-mail address and set a password which will subsequently be used to enter the player’s account.
It is also desirable that the player fill in his/her personal information.
3.2. Correctness of the information provided
The player confirms that upon registration for the Site he/she has provided full, accurate, and reliable information about him- or herself, and that if any changes occur in this information, the player must immediately apply them to his/her profile. Failure to comply with these rules or disregarding of them may lead to the placing of limitations on the player’s account, suspension or blocking of the account, as well as cancellation of payments.
3.3. Bet history
Previous bets may be viewed at any time by entering the “My bets” section of the site. By using the filter to search by date, you may choose the specific period that interests you and view your bets.
3.4. Account history
All of your financial transactions can be accessed at any time. To view them, log in and enter the section “Cashbox” and the section “Payment history”.
3.5. Your balance
The current balance of your account is shown at the very top of the site. More detailed information about the state of your real and bonus balance is available on your profile in the section “Balance”.
4. Making deposits
Before depositing funds into your account, you must log in. After logging in to the system, click on “Cashbox” to choose the means for depositing funds on your balance. After choosing a payment method convenient for you (e.g. Visa or Mastercard), enter the amount to deposit and click “Deposit”.
Depending on the payment method that you have chosen, you may be transferred to the page for providing the necessary payment credentials. Enter the necessary details and click “Pay”. If the transaction is successful, then the money will be appear on your balance immediately.
5. Types of bets
An Ordinary bet is a bet on one selection in one event. This is the simplest bet type, in which your selection must win for you to receive winnings (a return). After choosing a certain result that you want to place a bet on, you simply specify the desired amount of the bet and confirm it. If the result is the right one, then you win. Winnings are calculated by multiplying the coefficient by the amount of your bet.
By making a bet on the outcome of two or more events, your bet is automatically placed on the Express bet slip. The total coefficient for an Express bet is calculated by multiplying the coefficients of all outcomes.
Note that in order to win, all events included in an Express bet must be predicted; a loss on one of the events in an Express bet shall mean a loss on the entire Express bet.
- Express (2) – this is one bet on two selections in different events. Both selections must be won in order to receive winnings (a return);
- Express (3) – this is one bet on three selections in different events. Three selections must be won in order to receive winnings (a return);
- Express (X) – this is one bet on X number of selections in different events. X number of selections must be won in order to receive winnings (a return).
By betting on the outcome of three or more events, it is possible to make a "system" bet type in betting slip. In this type of betting, you have the option to create a number of combo bets that will become part of the "system". The "possible winning" of such a bet is calculated by adding the winnings of all the express bets that represents the "system". Selecting a combination, for example, two of three (2 \ 3) or three of six (3 \ 6), you choose the number of outcomes that should win to get at least a part of the winnings. To get the full "possible winnings", you need to guess all the events included in the "system". The loss of one of the "system" events will result in smaller gains. In some cases, the winnings may be less than the amount of the bet. Since the funds in the "system" are distributed in equal parts between its constituent expresses when making a bet, the amount of the win will depend on which of the expresses and with what odds they played. The size of the total bet is calculated by adding all the bets to groups. A group is one combo bet in the "system".
- System (2\3 - two events out of three) consists of 3 expresses, each of which makes two events. Two outcomes have to be won in order to get part of winnings, and to get the full amount of "possible winnings", all outcomes must win (3);
- System (2\4 - two events out of four) consists of 6 combo bets, each of which makes two events. Two outcomes have to be won in order to get part of winnings, and to get the full amount of "possible winnings", all outcomes must win (4);
- System (3\6 - three events out of six) consists of 20 expresses, each of which makes three events. Three outcomes must win in order to get part of winnings, and to get the full amount of the "possible winnings", all outcomes must win (6);
- System (X\Y - X events from Y) is the 'Z' number of combo bets, each of which is 'X' number of events. 'X' outcomes must win in order to get the full amount of "possible winnings", all outcomes must win (Y);
Before placing a bet, you can check the combination structure and possible winning of each of the combo bets in the "Choose a combination" section by clicking on the check mark to the right of the number that indicates the number of combo bets that are part of the "system".
6. General rules
6.1. Changes in the rules
GG Bet retains the right to update the rules at any time and to add new rules. In this case, new rules or a new version of the rules shall enter into force and shall be applied immediately upon their publication on the website. The updated rules shall govern all bets made after the publication of such rules.
6.2. Age restrictions
Persons under the age of 18 (hereinafter referred to as the “Age Limit”) are forbidden from registering on the company’s website and/or placing bets. Use of the Site by a person who has not reached the Age Limit shall be a direct violation of the Agreement. In connection with this, we have the right to demand documentation that can attest to the player’s age. A player may be refused provision of services, and activity on his/her account may be temporarily halted, if upon our request no proof is provided that the player’s age is over the Age Limit.
6.3. Protection of personal information
To show our firm position on doing business to international standards, we are publishing this provision on data protection. We believe that proper business relationships can only be built on the basis of honesty and trust. Therefore, the confidentiality of your personal information is extremely important for us.
You can enjoy playing with the knowledge that we are taking all measures to ensure the safety of your transactions. All of your information (including your e-mail address, IP address, and other information) is private and confidential and will not transferred, sold, or distributed to third parties.
GG Bet upholds spam-prevention policies. All e-mails sent to our players are related to their player accounts. E-mails may also contain current promotional materials and information about new site features. Information about the player’s winnings and actions performed by him/her are also strictly confidential and stored in a protected environment.
GG Bet does not disclose information about winnings except in cases when such information is officially requested by regulatory authorities. If you have any questions on the protection of your personal information, please contact the online support service. We will be happy to assist you.
6.4. Multiple registration
Opening more than one player account is prohibited. If it becomes known that a participant in betting has multiple player accounts, then all but one will be closed down, and further special offers of the company shall be sent only to the remaining player account.
If it is suspected that a participant in betting has opened several player accounts with the aim of taking advantage of promotional offers or bonuses, the company has the right to withdraw all bonuses and offers and to not take them into account when calculating subsequent bets.
7. Rules for accepting bets
7.1. GG Bet accepts bets on the basis of active lines shown on the GG Bet website on the date that the bet is concluded.
7.2. Bets are accepted for the basic time of the match unless the rules state otherwise.
7.3. Bets are accepted before the beginning of the event. Exceptions to this rule are Live bets, which are taken for events currently ongoing. When placing a bet, a player confirms that he/she does not know the outcome of the event on which he/she is placing a bet.
7.4. All disputes (incorrect calculation of a bet, non-calculated bet, etc.) are accepted for 30 days from the moment that the event ends.
7.5. Changes to Lines (coefficient of winnings, values of handicaps and totals, limits on express bets, maximum bet amount, etc.) can be made by GG Bet at any time. The terms for bets made by the Player before changes to a Line shall be maintained.
7.6. The minimum and maximum size of bets on all sporting events is set by GG Bet and may be changed without prior written notice.
7.7. Any bet (including a Live bet) placed on an event, the result of which is already known at the moment of betting, shall be considered null and void and shall be subject to return, as well as excluded from an express bet.
7.8. All pre-match bets that were made after the game has started are calculated with the odds equal 1.
7.9. Although GG Bet makes every effort to provide accurate information, the company bears no responsibility for clear mistakes made by staff and/or omissions which may cause incorrect display of coefficients, entering of results, the list of participants or the starting time of events.
7.10. The player bears sole responsibility for his/her bets. The player is obliged to ensure that the details of his/her bet are correct. As soon as a bet has been made and its acceptance has been confirmed, it cannot be changed or canceled by the Player. All bets are clearly indicated onscreen together with a request for the Client to enter his/her password to indicate agreement with the terms of the bet before such bet is accepted. After a bet is accepted, it cannot be amended.
7.11. Connection failure or other technical faults in the Player’s communications shall not be a reason to cancel a bet if the bet has been registered on the server.
7.12. Should events occur that prevent the bookmaker’s normal operation (technical problems, human error, etc.), bets will be considered null and void and returned to users in full.
7.13. In the event that bets are calculated incorrectly (due to technical fault, improper entry of event results, etc.) the bets that were incorrectly calculated are subject to recalculation.
7.14. In cases, if for any reason team gets technical loss or one of the opponents is disqualified before the match ends, all markets, for which the results are known at the moment of interruption of the match, will be calculated according to the existing results, the remaining markets will be calculated with odds 1.
In cases, when only a part of maps or rounds are played in series, a market for winning the match will be settled according to the official score of the match, and all other markets (including the exact score, handicaps, totals, odd / even) will be returned. The exception is when the match format has changed. In this case, bets for the played map/maps in the match will be settled; "Winner" market, as well as all other markets (including the exact score, handicaps, totals, odd/even maps) will be refunded.
7.15 In cases, if there is an official statement that cheats were used in esports match, all bets on this match will be settled with odds 1.
7.16. GG Bet has the right to not accept bets from Players without giving a reason, as well as to not accept bets from those who have violated the Rules, and GG Bet retains the right to close or temporarily block the accounts of individual Clients without prior notice.
7.17. Users are prohibited from placing several identical bets on the same match in order to bypass limits. Such actions will be regarded as a major violation of rules and may lead to additional limits, betting caps, and may result in account blocking.
7.18 GAME TIME OVER/UNDER
Bets on the market ‘GAME TIME OVER/UNDER’ are calculated based on total map/match duration. Duration is determined by the official in-game timer. // Example: GAME TIME OVER/UNDER, the map was played for 36 minutes 01 seconds. This is considered as the 37th minute, and the winning bet will be ‘Over 36.5’, the losing bet will be ‘Under 36.5’. If the map was played for 36 minutes 00 seconds, then the winning bet will be ‘Under 36.5’, and the losing bet will be ‘Over 36.5’.
8. Placing bets from one’s bonus balance
8.1. When placing bets from one’s bonus balance, the rules and conditions for wagering with an active bonus are applied. You can familiarize yourself with these conditions in the “Promotions” section at GG Bet.
8.2. If a bet has been placed from a bonus balance that has not been won back and which has been used up by payout before the time that the bet is calculated, the given bet will be canceled and no further calculations will be made on it.
8.3. Each player has two balances: a real one and a bonus one. A player’s real balance is primarily used for bets. Only when the amount on a player’s account is zero can he/she begin playing with bonus funds. All winnings received when playing with bonus funds shall be calculated to the player’s bonus balance.
8.4. If a bet was made from the bonus balance which was subsequently won back (funds were converted to real funds), then further calculations will not be carried out on that bet.
8.5. If a player, for whatever reason, does not wish to use bonus funds, then he/she can place bets using real funds without involving the bonus funds. The player can access the current amount of available real funds by clicking on his/her balance in the top part of the screen.
9. Live bets
Live bets are bets taken during an event and only for outcomes, the results of which are still undetermined. Live bets are offered in the special section “Live bets”
9.1. Coefficient in Live bets
The coefficient for events changes in real time. The coefficient can rise or fall in the period between the choice of the bet and its acceptance, which may influence the value of winnings. The coefficient for these bets changes gradually to reflect the development of events in the match
9.2. Results for Live bets
The results of “Live” bets, on the basis of which bets are calculated, are the results that become known immediately after the end of the event. All subsequent changes will not be taken into account when deciding the proposed “Live” bets.
GG Bet carries out the calculation of “Live” bets on the basis of its own statistical data on the actual course of the game. Unless otherwise stated, in “Live” bets all bets on athletes not participating in the competition shall be considered null and void. For outcomes, the results of which become known during the match, the calculation of bets, if possible, shall be carried out directly upon the completion of the event.
All bets the outcome of which was defined in “Live” mode (in particular, bets on who will win a certain segment of the match or whether the total will consist of “more”), shall be considered valid and are calculated even in the event that the tournament or event was interrupted.
Claims for bets made on a Live event shall be taken into consideration within 24 hours from the start of the event.
If the match is interrupted or is not completed within 48 hours, the bets calculated up to this moment shall not be subject to recalculation. For outcomes, the results of which are not clearly defined, which have not taken place and/or have not been fully completed, the coefficient of winnings on bets shall be equal to “1” (return of bet).
10. Minimum and maximum bet
10.1. Minimum bet
The size of the minimum bet for all events and sports is 0.5 euro or equal in USD/RUB.
10.2. Maximum bet
The maximum bet size for an event is shown in the current line and is determined by GG Bet for each event specifically, as well as for each type of bet, and is subject to change without prior notice of any kind.
GG Bet retains the right to limit the minimum and maximum amount of the bet on individual events, to decline or cancel repeated bets for one and the same result, or on a practically the same combination of results from one participant of a bet and/or a group of participants of a bet, as well as to introduce or cancel all limitations of any kind for any participant of a bet and/or a group of participants of a bet without additional notice and any explanation of the reason for such limitations.
11. Bonuses and promotions
GG Bet regularly offers promotions for new and longtime players. You can get more detailed information by contacting our support team
12. PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG) AND FORTNITE BETTING RULES
12.1. The recording of a match as a Twitch clip is available to get by request. All complaints are being considered within 24 hours since the ending of the match.
12.2. “Total Headshot Kills” market – only frags (opponent kills) made by headshot are taken into account.
12.3. If the game is played in the format of teams (duo or squad), the "Total Kills" and the "Total Headshot Kills" markets are calculated only due to the result of one player, which is indicated in the header of the game, but the final place in a rate market (Top 5/10/20 ... ) counts according to the entire team result.
12.4. In case if the streamer is leaving the match via the game menu before landing on surface all the bets are remaining in force for the next match.
12.5. If there are circumstances within which the result of the match is unknown, then the bets which were played to that moment will be counted due to the end-of-the-match results, all other bets will be resulted with the odds 1.0.
12.6. If the streamer changes the game mode, all bets that were made before landing on the surface will be calculated with the odds 1.0.
12.7. The Company is not responsible for any actions of the streamer (player), bugs or software errors in the game that prevented the player from achieving the desired result.
12.8. In case of streamsniping the company leaves for itself the right to count all bets made on this match with the odds 1.0.