Update 7.21d for Dota 2 Introduces Nerfs for Oracle, Pangolier and Mars

Immediately after the conclusion of DreamLeague Season 11 Valve released a new balance patch for Dota 2. Update 7.21d contains significant nerfs to Oracle, Pangolier and Mars. All changes of the event are presented below.

GENERAL

  • Dire hard camp pull is now easier to do

ITEMS

AEON DISK

  • Recipe cost reduced from 1250 to 1100

GUARDIAN GREAVES

  • Recipe cost increased from 1700 to 1800

ROD OF ATOS

  • Cooldown increased from 16 to 18
  • Cast range reduced from 1150 to 1100

SOLAR CREST

  • Target attack speed increase/reduction changed from 70 to 80

HEROES

ARC WARDEN

  • Agility gain increased from 2.1 to 2.4

TEMPEST DOUBLE

  • Tempest Double duration increased from 16/18/20 to 16/20/24

AXE

  • Strength gain increased from 3.2 to 3.4

BROODMOTHER

  • Base damage increased by 3

CENTAUR WARRUNNER

DOUBLE EDGE
  • Double Edge damage increased from 40/60/80/100% to 60/80/100/120%
TALENTS
  • Level 20 Talent increased from +50 Retaliate Damage to +70

CHEN

DIVINE FAVOR
  • Divine Favor duration reduced from 14 to 8/10/12/14

DRAGON KNIGHT

ELDER DRAGON FORM
  • Elder Dragon Form slow increased from 30 to 40
TALENTS
  • Level 10 Talent increased from -20% Breath Fire Damage to -25%
  • Level 15 Talent increased from +300 Health to +350
  • Level 20 Talent increased from +150 Gold/Min to +180
  • Level 25 Talent increased from +1.75s Dragon Tail to +2s

DROW RANGER

  • Agility gain increased from 2.5 to 2.8
  • Base agility increased by 6 (base damage unchanged)

EARTHSHAKER

  • Base armor increased by 2

ENCHANTRESS

  • Base strength increased by 1
  • Base intelligence increased from 17 to 19

GYROCOPTER

  • Base damage increased by 3
TALENTS
  • Level 10 Talent increased from +200 Health to +250

JUGGERNAUT

OMNISLASH
  • Omnislash cooldown increased from 130 to 140

LESHRAC

DIABOLIC EDICT
  • Diabolic Edict damage reduced from 11/22/33/44 to 8/20/32/44

LIFESTEALER

RAGE
  • Rage cooldown increased from 16 to 18

LINA

  • Agility increased from 16 + 1.5 to 23 + 1.8

MARS

  • Strength gain reduced from 3.6 to 3.2
SPEAR OF MARS
  • Spear of Mars vision AoE reduced from 500 to 300
GOD'S REBUKE
  • God's Rebuke manacost increased from 55/60/65/70 to 65/70/75/80
TALENTS
  • Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s

NAGA SIREN

MIRROR IMAGE
  • Mirror Image illusion incoming damage reduced from 400% to 350%

OMNIKNIGHT

  • Base armor increased by 1

ORACLE

FALSE PROMISE
  • False Promise cooldown increased from 100/65/30 to 115/80/45
  • False Promise manacost increased from 100 to 100/150/200
  • False Promise cast range rescaled from 1000 to 700/850/1000

PANGOLIER

LUCKY SHOT
  • Lucky Shot can no longer apply both silence and disarm at the same time
  • Lucky Shot chance reduced from 20% to 17%
ROLLING THUNDER
  • Rolling Thunder manacost increased from 100 to 100/150/200

PUCK

DREAM COIL
  • Dream Coil no longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)
TALENTS
  • Level 10 Talent changed from +5 Armor to +125 Cast Range
  • Level 10 Talent changed from +10 Intelligence to +5 All Stats

PUDGE

FLESH HEAP
  • Flesh Heap regeneration increased from 3/6/9/12 to 5/8/11/14

QUEEN OF PAIN

  • Base armor increased by 1

SAND KING

SAND STORM
  • Sand Storm damage increased from 20/40/60/80 to 20/45/70/95
BURROWSTRIKE
  • Burrowstrike cast range increased from 350/450/550/650 to 400/500/600/700

SHADOW SHAMAN

  • Base intelligence reduced by 2

SILENCER

GLAIVES OF WISDOM
  • Glaives of Wisdom damage increased from 25/40/55/70% to 25/45/65/85%

SKYWRATH MAGE

MYSTIC FLARE
  • Mystic Flare damage increased from 600/1000/1400 to 700/1150/1600

SNIPER

SHRAPNEL
  • Shrapnel replenish time reduced from 50 to 40
TAKE AIM
  • Take Aim active cooldown reduced from 15/12/9/6 to 9/8/7/6

SPIRIT BREAKER

CHARGE OF DARKNESS
  • Charge of Darkness cooldown reduced from 12 to 11

STORM SPIRIT

  • Intelligence increased from 22 + 3.7 to 23 + 3.9
STATIC REMNANT
  • Static Remnant damage increased from 120/170/220/270 to 120/175/230/285
ELECTRIC VORTEX
  • Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300

TEMPLAR ASSASSIN

  • Agility gain increased from 2.8 to 3.2
MELD
  • Meld debuff duration increased from 10 to 12

URSA

  • Base armor reduced by 1

VENOMANCER

POISON NOVA
  • Poison Nova scepter damage increased from 60/85/110 to 75/100/125

VIPER

  • Agility gain reduced from 2.8 to 2.5
NETHERTOXIN
  • Nethertoxin cooldown increased from 5 to 6

WINDRANGER

  • Base strength increased by 1
FOCUS FIRE
  • Focus Fire attack speed changed from 425 to 450

ZEUS

  • Intelligence increased from 20 + 3.1 to 21 + 3.3
STATIC FIELD
  • Static Field damage increased from 4/6/8/10% to 5/7/9/11%
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