CS:GO Update: Improvements to 3D Audio and Trust Factor

CS:GO Update: Improvements to 3D Audio and Trust Factor

Valve released new update for Conter-Strike: Global Offensive, which contains improvements to 3D audio, server optimization and Trust Factor.

Patch Notes


  • Improved performance of 3D audio. Positional audio is much more responsive when turning quickly.

War Games

  • Players can now select from 3 maps during end-of-match voting in War Games.
  • Added convars controlling end of match voting setup to simplify management of War Games community servers.


  • Server HTTP log delivery will now have correct timestamps on log lines which occured before the remote listener was registered.
  • Smoothed out game server hitching when a new player connects and downloads initial game state.
  • Fixed occasional crash affecting official game servers.
  • Fixed the extra 3 second delay in GOTV+ broadcast in some cases.
  • SSE4 optimizations in network string tables to reduce server hitches on connection of new player.
  • Console output of the game server can now be timestamped using “con_timestamp” convar.

Trust Factor

  • Updated trust algorithm based on data and feedback.
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