Quake Champions Update: New Champion and Massive Balance Changes
2018-10-31

Quake Champions Update: New Champion and Massive Balance Changes

The developers of Quake Champions have released a new major update for the Public Test Server, which introduces a new champion Eisen which can deploy an automated turret. The update also includes a lot of balance changes which are aimed at making all champions more equal.

New Champion: Eisen

Base Stats:
  • Health: 125/100
  • Armor: 50/100
  • Speed: 310
Active Ability:
  • SENTRY TURRET - Places an automated turret that tracks enemies and fires hyperblaster laser bolts.
Passives:
  • REPURPOSE - Reduce ability time cooldown by 10% when collecting Light Armors.
  • SALVAGE - Reduce ability time cooldown by 20% when collecting Heavy Armor.

Balance Changes:

All Champions
  • Reduced damage of all damage dealing abilities
  • Cooldowns unified at 45 sec
  • All active abilities disable shooting for 500 ms
  • Walk speeds unified at 160 ups
  • All ability explosion radiuses unified to 3 m
  • All explosion min splash damage unified to 10
  • All explosive weapon splash radiuses unified to 3 m
  • All explosive weapons min splash damage unified to 10
All Light Champions
  • Starting AP 0 to 25
  • Max AP 50 to 75
  • Overmax AP 125 to 150
  • Starting AP 0 to 25
  • Max AP 50 to 75
  • Overmax AP 125 to 150
  • View Height 0.66 to 0.9
  • Crouch Height 0.38 to 0.5
All Heavy Champions
  • Starting AP 100 to 75
  • Max AP 150 to 125
  • Overmax AP 225 to 200

The other changes of the update include performance improvements and optimizations, weapons and gameplay balance changes, as well as bug fixes. The full list of changes can be found on the official website.