Dota 2 Update 7.15: Bounty Changes and Map Adjustments
2018-05-10

Dota 2 Update 7.15: Bounty Changes and Map Adjustments

Valve released a new balance patch for Dota 2. Patch 7.15 includes various bounty changes and map adjustments, as well as some changes to Captains Mode and Roshan. The full list of changes is presented below.

General Changes:

  • Neutral camp stack bounty increased from 20% to 25%
  • Ancient HP regen increased from 8 to 12

Runes

  • Bounty Runes now spawn every 5 minutes
  • Bounty Runes now grants gold to each player (40 + 3/min)
  • Bounty Runes now fully fills bottles
  • Bottles heal rate increased from 80/40 HP/MP to 100/50

Bounties

  • Melee Creeps base gold bounty reduced by 2
  • Range Creeps base gold bounty reduced by 1
  • Range Creeps gold bounty increase per upgrade changed from 1 to 3 (With these changes, the total gold difference on the map at 40 minutes is 2052 less gold)
  • Melee Barracks team bounty reduced from 225 to 175
  • Ground Courier bounty reduced from 175 to 125 (Flying Courier is still 175)
  • Tower denies now remove all gold instead of just half (previously it gave 50/60/70/80 for tier 1/2/3/4 denies)

Attributes:

  • Agility heroes base strength increased by 1
  • Intelligence heroes base intelligence reduced by 2, except for bane (base damage adjusted to remain the same)

Items:

  • Observer Wards restock cooldown reduced from 150 to 135
  • Observer Wards cost reduced from 80 to 75
  • Enchanted Mango HP regen reduced from 0.7 to 0.6

Roshan:

  • Roshan Slam damage growth increased from 8 per minute to 10
  • Roshan base damage increased from 65 to 75
  • Roshan base health increased from 5500 to 6000

Map:

  • Removed a tree to the bottom right of the dire mid lane, near the map ledge
  • Minor adjustments to the position of the powerup runes
  • Reduced spawn box sizes for a few of Dire neutral spawns
  • Removed a tree to the right of the bottom Radiant bounty rune
  • Moved the bottom Dire T1 tower slightly down
  • Moved the bottom Dire bounty rune slightly to the right
  • Moved the bottom Dire shrine location slightly down
  • Moved the top Dire T1 slightly to the right
  • Slight adjustments to the line of sight and trees to the left of the mid Dire T1
  • Ranged creeps now always spawn behind the melee creeps

Captains Mode:

  • Captains Mode round time increased from 30 to 35
  • Captains Mode second ban phase order changed from 2nd/1st/2nd/1st to 1st/2nd/1st/2nd