Dota 2: Update 7.20d
2018-11-22

Dota 2: Update 7.20d

Recently Dota 2 received an enormous update 7.20, which introduced significant changes to almost every hero in the game. As it often happens, some of these changes make some of the heroes overpowered or underpowered. To address some of the most pressing issues, Valve released a mini-patch 7.20b.

Meepo

  • Agility gain reduced from 2.2 to 1.4
  • Poof damage reduced from 80/100/120/140 to 70/90/110/130
  • Ransack hero steal reduced from 8/12/16/20 to 6/10/14/18
  • Level 10 Talent reduced from +15 Damage to +10
  • Level 15 Talent changed from +10% Lifesteal to +15% Evasion
  • Level 20 Talent changed from +15% Evasion to +10% Lifesteal
  • Level 25 Talent reduced from +600 Health to +400

Luna

  • Lunar Blessing reduced from 8/14/20/26 to 6/12/18/24
  • Level 15 Talent changed from +14 Lunar Blessing Attributes to +30 Movement Speed

Slark

  • Now only steals agility when he kills the enemy himself
  • Pounce leash duration from 3.5 to 2.75/3/3.25/3.5
  • Pounce leash range from 325 to 350
  • Shadow Dance cooldown increased from 60 to 80/70/60
  • Level 20 Talent reduced from +3s Pounce Leash to +2s

Dazzle

  • Poison Touch manacost increased from 80/90/100/110 to 80/100/120/140
  • Bad Juju debuff duration reduced from 10 to 8

Sand King

  • Sandstorm cooldown increased from 34/28/22/16 to 40/32/24/16
  • Sandstorm manacost rescaled from 60/50/40/30 to 60

Underlord

  • Intelligence gain reduced from 2.6 to 2.3

Lone Druid

  • Spirit Link attack speed reduced from 30/50/70/90 to 20/40/60/80
  • Spirit Link cooldown from 42/34/26/18 to 44/36/28/20

Wraith Band

  • Attack speed bonus reduced from 8 to 7

Drow Ranger

  • Base agility increased by 4
  • Precision Aura increased from 20/36/52/68% to 20/40/60/80%

Outworld Devourer

  • Base Intelligence increased from 24 to 28
  • Equilibrium mana restore from 60/80/100/120% to 80/100/120/140%
  • Equilibrium slow from 8/16/24/32% to 12/20/28/36%
  • Equilibrium cooldown from 20 to 18

Clinkz

  • Burning Army base attack time improved from 1.8/1.65/1.5 to 1.65/1.5/1.35
  • Burning Army cast range increased from 800 to 1200

Chaos Knight

  • Chaos Strike cooldown from 8/7/6/5 to 7/6/5/4
  • Phantasm damage increased from 40/70/100% to 50/75/100%

Centaur

  • Retaliate max stacks increased from 10 to 13

Ember Spirit

  • Fixed a bug with multiple Fire Remnant instances not doing damage properly
  • Sleight of Fist damage increased from 30/60/90/120 to 35/70/105/140

Medusa

  • Agility increased from 20 + 2.5 to 22 + 3.4
  • Level 15 Talent increased from +20% Mystic Snake Mana Steal to +35%

Treant Protector

  • Nature's Guise fade time reduced from 4.75/4/3.25/2.5 to 4/3.5/3/2.5
  • Nature's Guise total damage increased from 30/80/130/180 to 30/90/150/210
  • Nature's Guise movement speed increased from 10/15/20/25% to 14/18/22/26%

Storm Spirit

  • Electric Vortex duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6
  • Electric Vortex cooldown from 21/20/19/18 to 22/20/18/16
  • Overload attack speed reduction from -50 to -80 (matches movement speed now)

Sven

  • Warcry shield health increased from 100/200/300/400 to 110/220/330/440

Venomancer

  • Poison Sting slow from 11/12/13/14% to 11/13/15/17%